The Shindig: Day 8 - Get smooth
As part of the PiCoSteveMo game jam I'm building a deck builder game where you host a great party.
The last time (see day 7) I worked on building out the base gameplay to support guests with special abilities.
I made a lot of progress today and I'm almost getting to the point where it can be play tested. We now have the victory conditions and title screen added so it's technically possible to play through from start to end.
It's important that I finish this before Demon School comes out (probably impossible).
