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Using Dear ImGui in MonoGame

· 5 min read
beho

I've been having a go at writing a video game in C# recently using the MonoGame framework.

Inspired by a post by Noel Berry about making video games without an engine, I wanted to try using Dear ImGui for debugging.

The idea is to be able to quickly display information about the state of the game, e.g. a character's stats, so that I can debug what is happening in the game.

This post will cover how I installed Dear ImGui and integrated it in my game.